Minecraft Pocket Edition 0.9.0
Posted on July 10th, 2014 04:53 AM EST
Minecraft Pocket Edition 0.9.0 Changelog
Additions:
- New interact button
- Ignite button for creepers, shear button for sheep, milk button for cows and tame button to tame animals
- Advanced World Creation settings:
- Option to generate caves
- Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
- Option to generate tall grass
- Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
- Option to select the world's size and type
- Old (256x256, pre-0.9.0 terrain generation)
- Superflat (Flat in-game on create world screen)
- All superflat worlds will be infinite and by default will generate with the Classic Superflat and can only be changed by editing the options.txt file.[3]
- Infinite
- Displays a warning when selected
- Reliable playing size is approximately 40,000x40,000 (+20,000 to -20,000)
- After +-20,000, the world renders incorrectly and gradually starts to become unplayable.[4] The "jitteriness" gradually increases when the distance from the center is increased, as well as frequency of crashes
- Eventually, the world becomes unplayable, and natural phenomena such as the "Stripe Lands" and Far Lands occur.
- Option to generate caves
- Mobs:
- Passive:
- Neutral:
- Wolves
- Endermen
- Do not drop Ender pearls
- Hostile:
- World Generation:
- Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
- This may only apply to non-legacy new worlds. Older worlds can still become infinite as of 0.9.1, but may have the prior terrain generation. However, due to debate, the new generator will possibly be able to be used in expanded old worlds, displaying a warning when selected.[citation needed]
- Generated structures:
- Villages
- Version exclusive: Generate with wood plank bridges
- Version exclusive: Houses have carpet tables, instead of pressure plate tables
- Version exclusive: Chests in blacksmith may contain ink sacs (only way to get ink sacs in survival)
- Caves
- Lava pools
- Rivers
- Abandoned mine shafts
- Includes spider spawners rather than cave spider spawners due to lack of poison effects[8]
- Huge Mushrooms
- Version exclusive: Can be up to 13 blocks tall[9]
- Moss stone boulders
- Strongholds
- Hard to find as Eyes of Ender have not yet been implemented
- Ice patch
- Ice spike
- Dungeons
- Desert well
- Trees:
- Jungle trees (small and large)
- Dark oak trees
- Acacia trees
- Version exclusive: Fallen trees
- 2x2 spruce trees
- Oak trees (swamp variant with vines and large oak variants)
- Naturally Generated Blocks (blocks that already existed in the game, but now spawn naturally):
- Tall Grass
- Dead Bushes
- Ferns
- Moss Stone
- Jungle Wood
- Jungle Leaves
- Melons
- Pumpkins
- Structure specific
- Stone Bricks
- Cracked Stone Bricks
- Mossy Stone Bricks
- Stone Bricks Stairs
- Stone Slabs
- Iron Bars
- Torches
- Rails
- Powered Rails
- Oak Wood Planks
- Fences
- Chests
- Cobblestone
- Glass Panes
- Cobblestone Stairs
- Oak Wood Stairs
- Bookshelves
- Black Wool
- Brown Carpet
- Farmland
- Carrot Crops
- Wheat Crops
- Potato Crops
- Furnaces
- Crafting Tables
- Cobweb
- Villages
- Biomes:
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Jungles
- Mesa
- Plains
- Roofed Forests
- Savannas
- Taiga
- Extreme Hills
- Mushroom Islands
- Flower Forest
- Mega Taiga
- Mega Spruce Taiga
- Swampland
- Desert
- Forests
- Frozen
- Deep ocean
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
- Blocks & Items:
- Monster Spawners
- Silverfish
- Spider
- Zombie
- Skeleton
- Version exclusive: The type of mob spawner can be changed using a spawn egg.
- End Portal (block frame only)
- Emerald Ore
- Emerald
- Block of Emerald
- Hardened Clay
- Stained Clay
- Available in all 16 colors
- Red Sand
- Mycelium
- Huge Mushrooms
- Podzol
- Packed Ice
- Granite
- Polished Granite
- Andesite
- Polished Andesite
- Diorite
- Polished Diorite
- Wood Planks
- Acacia Wood Planks
- Dark Oak Wood Planks
- Wood
- Acacia Wood
- Dark Oak Wood
- Slabs
- Acacia Wooden Slabs
- Dark Oak Wooden Slabs
- Stairs
- Acacia Wooden Stairs
- Dark Oak Wooden Stairs
- Leaves
- Acacia Leaves
- Dark Oak Leaves
- Plants:
- Saplings
- Jungle Sapling
- Acacia Sapling
- Dark Oak Sapling
- Flowers:
- Poppy
- Replaces the Cyan Flower
- Blue Orchid
- Allium
- Azure Bluet
- Tulip
- Available in all 4 colors
- Oxeye Daisy
- Sunflower
- Lilac
- Rose Bush
- Peony
- Poppy
- Others
- Vines
- Lily Pads
- Cocoa Pods
- Double Tall Grass
- Saddles (Do not function as of yet)
- Large Fern
- End Stone
- Chiseled Stone Brick (creative only
- Foods
- Saplings
- Monster Spawners
- Game Mechanics:
- Particles:
- Inventory/GUI:
- Creative Inventory Additions (including all blocks and items from above):
Tweaks:
- Generated structures:
- Cold-en oak trees will not generate in maps with the new terrain.
- Oak trees now generate with different heights and structures
- Spruce trees now generate with different heights and structures
- Blocks & Items:
- Beds no longer restore health in normal difficulty
- Correct name for stairs, slabs and spawn eggs.
- Gravel no longer falls from spawn
- All Carpets can be obtained in Survival
- New insta ticking of water and lava.
- Smooth lighting added for:
- Smooth lighting removed for:
- Improved performance of TNT.
- Prettier clouds.
- New culling of clouds.
- The fog is darker underground.
- Mobs:
- "New" mob spawning algorithm
- Lighter color when the mobs are hurt
- Passive mobs now spawn in little groups
- Zombies
- Zombie AI and mechanics changed, Made much more horde-like.
- When damaged, zombies have a low chance to spawn more zombies.
- Spiders
- Now released from leaves, creating a higher amount of spiders in tree-rich biomes at night
- Animation is now twice as fast
- Improved AI
- Creepers
- Now walk faster
- Improved AI
- No longer float two pixels off the ground
- Textures:
- Separate textures for the top of Birch, Spruce, and Jungle Wood
- Jungle leaves will be permanently opaque
- New leaves rendering
- Biome-tinted blocks
- Inventory/GUI:
- A brand new organised layout for the crafting screen
- Only shows craftable recipes
- New layout for the survival inventory
- A brand new organised layout for the crafting screen
- Other:
- The options.txt file now reads the render distance as raw blocks [10]
- Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4
- New Leveldb based saving format.
- New entity handling.
- Remade network code (mostly the same packages but new system).
- Tile entities are saved differently.
- New culling algorithm.
- Removed the Camera entity
- Updated light generation
- No more client side messages when a player joins
Bug Fixes:
- Mipmapping makes fire look like a big orange blob[11]
- Minecart in multiplayer problems[12]
- Glitched name and description for baked potatoes
- Crafting signs only giving one unit
Source : http://minecraft.gamepedia.com/Pocket_Edition_upcoming_features